A Scrum Product Owner checklist
May 28, 2011 · Sandy Mamoli
After my last post on the role of the Scrum Master I have been asked if I could write a similar role description for the Scrum Product Owner.
Here’s my view of the role:
The Product Owner
The product owner is a visionary who can envision the final product and communicate the vision.
The product owner is also the person who sees the vision through to completion. This includes describing features, collaborating and communicating with the delivery team, accepting or rejecting work results, and steering the project by tracking and forecasting its progress.
The Product Owner points the team at the right target, the Scrum Master helps the team get to the target as efficiently as possible. In other words: The product owner is the what-person, the Scrum team are the how-people.
In general the Product Owner ...
- is responsible for that the team builds the right product
- manages ROI and makes sure to deliver business benefits
- is responsible for that budget constraints are met
- is responsible for that what the team is asked to build is aligned with what the sponsor, stakeholders and users want
- provides boundaries to describe the realities within which the vision must be realised (e.g. time frames, external quality)
- makes sure management, stakeholders, sponsors are informed and the vision is aligned with their wishes
As a Product Owner you do ...
Some activities I would expect from an experienced Product Owner:
- Provide a vision for the product
- Communicate the project vision to the team
- Motivate the team to subscribe to the product vision
- Communicate the business benefits of the entire product and each individual feature
- Create and maintain the product backlog
- (the product owner can delegate some of the work of writing user stories to a BA but the Product Owner is still responsible that the work is being done and is being done properly)
- Continuously groom the product backlog
- Prioritise the product backlog
- Define releases
- Define release and sprint goals
- Continuously answer questions to add detail to requirements
- Accept/reject developed user stories at the end of the sprint (or during the sprint)
- Communicate about the project within the organisation (e.g. demo attendance and invites, forecasting, management reporting, sponsor liaison )
Here are some great resources I can highly recommend:
- Jeff Patton’s “The Product Owner and the Product Shaped Hole”
- Jeff Patton’s “How you Slice it - Agile Product Design”
- Bill Gaienne’s “3 Ingredients for a Great Product Owner” (10 min training video)